Interface IBufferedDisplay
Interface for buffering frames for more control over the timing of their display
Assembly: cs.temp.dll.dll
public interface IBufferedDisplay
Methods
Declaration
BufferedFramesState GetBufferedFramesState()
Returns
Declaration
void SetBufferedDisplayMode(BufferedFrameSelectionMode mode, IBufferedDisplay master = null)
Parameters
Declaration
void SetBufferedDisplayOptions(bool pauseOnPrerollComplete)
Parameters
Type |
Name |
Description |
System.Boolean |
pauseOnPrerollComplete |
|
Declaration
void SetSlaves(IBufferedDisplay[] slaves)
Parameters
We need to manually call UpdateBufferedDisplay() in the case of master-slave synced playback so that master is updated before slaves
Declaration
long UpdateBufferedDisplay()
Returns
Type |
Description |
System.Int64 |
|