Class DisplayUGUI
Displays the video from MediaPlayer component using uGUI
Inheritance
System.Object
DisplayUGUI
Assembly: cs.temp.dll.dll
public class DisplayUGUI : MaskableGraphic
Properties
Declaration
public bool ApplyNativeSize { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public MediaPlayer CurrentMediaPlayer { get; set; }
Property Value
DefaultTexture
Declaration
public Texture DefaultTexture { get; set; }
Property Value
Declaration
public bool DisplayInEditor { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
mainTexture
Returns the texture used to draw this Graphic.
Declaration
public override Texture mainTexture { get; }
Property Value
Declaration
public bool NoDefaultDisplay { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public MediaPlayer Player { get; set; }
Property Value
Declaration
public ScaleMode ScaleMode { get; set; }
Property Value
Type |
Description |
ScaleMode |
|
UV rectangle used by the texture.
Declaration
public Rect uvRect { get; set; }
Property Value
Declaration
public Rect UVRect { get; set; }
Property Value
Methods
Declaration
protected override void Awake()
HasValidTexture()
Declaration
public bool HasValidTexture()
Returns
Type |
Description |
System.Boolean |
|
Declaration
protected override void OnDestroy()
Declaration
protected override void OnPopulateMesh(VertexHelper vh)
Parameters
Type |
Name |
Description |
VertexHelper |
vh |
|
Adjust the scale of the Graphic to make it pixel-perfect.
Declaration
public override void SetNativeSize()
Declaration
protected override void Start()