Method SeekWithTolerance
- Namespace
- RenderHeads.Media.AVProVideo
- Assembly
- AVProVideo.Runtime.dll
SeekWithTolerance(double, double, double)
The time in seconds seeked to will be within the range [time-timeDeltaBefore, time+timeDeltaAfter] for efficiency. Only supported on macOS, iOS and tvOS. Other platforms will automatically pass through to Seek()
public virtual void SeekWithTolerance(double time, double timeDeltaBefore, double timeDeltaAfter)
Parameters
timedoubletimeDeltaBeforedoubletimeDeltaAfterdouble