Class AudioOutput
- Namespace
- RenderHeads.Media.AVProVideo
- Assembly
- AVProVideo.Runtime.dll
Audio is grabbed from the MediaPlayer and rendered via Unity AudioSource This allows audio to have 3D spatial control, effects applied and to be spatialised for VR Currently supported on Windows and UWP (Media Foundation API only), macOS, iOS, tvOS and Android (ExoPlayer API only)
[RequireComponent(typeof(AudioSource))]
[AddComponentMenu("AVPro Video/Audio Output", 400)]
[HelpURL("https://www.renderheads.com/products/avpro-video/")]
public class AudioOutput : MonoBehaviour
- Inheritance
-
objectObjectComponentBehaviourMonoBehaviourAudioOutput
Properties
| Name | Description |
|---|---|
| ChannelMask | |
| OutputMode | |
| Player |
Methods
| Name | Description |
|---|---|
| ChangeMediaPlayer(MediaPlayer) | |
| GetAudioSource() |