Table of Contents

Class AudioOutput

Namespace
RenderHeads.Media.AVProVideo
Assembly
AVProVideo.Runtime.dll

Audio is grabbed from the MediaPlayer and rendered via Unity AudioSource This allows audio to have 3D spatial control, effects applied and to be spatialised for VR Currently supported on Windows and UWP (Media Foundation API only), macOS, iOS, tvOS and Android (ExoPlayer API only)

[RequireComponent(typeof(AudioSource))]
[AddComponentMenu("AVPro Video/Audio Output", 400)]
[HelpURL("https://www.renderheads.com/products/avpro-video/")]
public class AudioOutput : MonoBehaviour
Inheritance
object
Object
Component
Behaviour
MonoBehaviour
AudioOutput

Properties

Name Description
ChannelMask
OutputMode
Player

Methods

Name Description
ChangeMediaPlayer(MediaPlayer)
GetAudioSource()