Features
A summary of the features:
- Compatibility
- Unity 2019.x - 2023.x supported
- Cross-platform with versions for Android, iOS, tvOS, macOS, visionOS, Windows
- Graceful fallback for unsupported platforms
- Easy to use
- One API for all supported platforms
- Easy to use, drag and drop components
- Scriptable API
- Powerful features
- Playback of local files, URL files and adaptive streaming formats
- VR support (mono, stereo, equirectangular and cubemap)
- Transparency support (native and packed)
- Linear and Gamma colour spaces supported
- 8K video support (on supported hardware)
- Streaming bitrate controls (coming soon)
- Advanced features
- Encrypted video playback via AES HLS
- Custom HTTP headers for secure playback
- Support for industry codecs such as Hap, Hap Alpha, Hap Q and Hap Q Alpha (supporting 16K+)
- Highly optimised
- GPU video decoding
- Optimised native Direct3D, OpenGL, Vulkan and Metal support
- Focus on minimal garbage generation
- Extensible
- Components for IMGUI, Unity UI (and maybe NGUI later)
- Components for Timeline/Playables, Shader Graph, Visual Effect Graph
- Support for SRP (URP / HDRP)
- Well supported
- Free watermarked trial version available (download here)
- Good documentation
- Public issue tracker